Conducted January 2, 2007, with
User Interface Producer
High Voltage Software
Rowe: The list of job-search “dos” and “don’ts” you gave were very good and covered a lot of important areas. I would like to get more specific about some of your ideas for on-line portfolios
Rowe: Judging from your own web sites, you seem to feel that having the work presented right from the start with out a lot of fuss is a good idea.
Karisma: Yes. people are busy—very busy—so they just want to see your work. I recently picked up a contract with EA Games from my web site, and its not even done. But it served its purpose.
Rowe: You seem to prefer working in flash, which gives a richly interactive experience, I guess that works well for your target audience. Did they give you any feedback as to what on your site they responded to?
Rowe: Nice music on that site, but I did get tired of hearing it after a while. I guess, back to your advice about not letting the branding overpower the content
Karisma: Sony loved it. Always know your audience. Lots of little stuff going on in that one, but too much really, IMO more of experimentation. Nintendo liked this one –
This was never finished…I was working on it before I got laid off, but then I just sent it to companies anyway. I got a lot of interest from it.
Rowe: All the links from that site are your work as well?
Karisma: Yup! I’m prolific…an art director once told me. At the moment, I’m (working full time), in school, and working on a photographer’s website.
Rowe: “Prolific” is how I remember you being as a student. That is why we never hassled you too much. I really can’t understand students who think doing just one of something qualifies them as an expert.