Category Archives: Graphic Design

résumé and matching web site examples web site

Sarah Kelly just sent me this link to a page on Creative Opera that shows some examples of résumés and matching web sites. The advice given at the end of the examples is excellent. Many of the examples are good, although some seem to border of being too busy. Here is the link:

http://www.creativeopera.com/2009/beautiful-design-resumes-and-their-matching-portfolio-websites/

literate design – The structure and meaning of the text

Recently a senior design student stated that he was unaware that his design projects were being graded both on content and on form—the he assumed that the actual verbal content did not matter. After I picked my jaw up from the floor, I tried to explain that we have always taken the position that design is essentially about problem-solving. And visual communication design involves knowing what it is that one is communicating.

In many conversations with art directors in researching an upcoming textbook, many have indicated that they are looking for someone with strong verbal, organizational, and visual skills. Writing is a vital component of both multimedia and graphic communications. Lance Rutter (of Tanagram, Chicago) underscored that a few weeks ago in saying he was interested in “literate” designers.

True, most production work requires that the designer merely follow the given copy; however anything higher and more creative—especially where the designer expects to be a participant in the decision-making process—requires that the designer pay attention to the connection of word and image in service of solving the design problem.

Four-year design programs, such as the one at Bradley aim to turn out thinking designers who have the potential to be art directors or creative directors, or heads of design firms. Highest marks go to those who creatively solve problems. Graphic designers work with words every day; and many hours are spent adjusting spacing, hierarchy, placement, etc, so the design reinforces the structure and meaning of the text.

Portfolios and Job Searching: Interview with a game interface designer

Conducted January 2, 2007, with
Karisma Williams
User Interface Producer
High Voltage Software
Chicago
http://www.motiv.matimeo.com/

Rowe: The list of job-search “dos” and “don’ts” you gave were very good and covered a lot of important areas. I would like to get more specific about some of your ideas for on-line portfolios

Karisma: Awesome!

Rowe: Judging from your own web sites, you seem to feel that having the work presented right from the start with out a lot of fuss is a good idea.

Karisma: Yes. people are busy—very busy—so they just want to see your work. I recently picked up a contract with EA Games from my web site, and its not even done. But it served its purpose.

Rowe: You seem to prefer working in flash, which gives a richly interactive experience, I guess that works well for your target audience. Did they give you any feedback as to what on your site they responded to?

Karisma: Well the current new site, is all Javascript. no flash. it just moves like Flash. I’m pretty anti flash when it comes to portfolios at this stage. Before…it was great for getting work. Sony just liked my sense of design. My Flash use was interesting but not overly intrusive. As time went on I was using flash, but everything was very much done using external files. (http://www.matimeo.com/indexv5.php ) This got me 2nd place at Sony Online…I was so close to that job but happy I didn’t get it.

Rowe: Nice music on that site, but I did get tired of hearing it after a while. I guess, back to your advice about not letting the branding overpower the content

Karisma: Sony loved it. Always know your audience. Lots of little stuff going on in that one, but too much really, IMO more of experimentation. Nintendo liked this one –
http://free.matimeo.com/stubbs.html
This was never finished…I was working on it before I got laid off, but then I just sent it to companies anyway. I got a lot of interest from it.

Rowe: All the links from that site are your work as well?

Karisma: Yup! I’m prolific…an art director once told me. At the moment, I’m (working full time), in school, and working on a photographer’s website.

Rowe: “Prolific” is how I remember you being as a student. That is why we never hassled you too much. I really can’t understand students who think doing just one of something qualifies them as an expert.

So do feel you can do just about everything with Javascript that you can with Flash, and it is a better (more accessible) platform?

Karisma: Pretty close, javascript and css. I once saw a site that animated like in Flash and it was all done with css and javascript. I think it’s more accessible and quicker. I think Flash is easy to misuse. You can have flash portfolio pieces…but I don’t think your main portfolio needs to be flash unless you want to say that’s all you do. People forget about HR (the Human Resources department) HR doesn’t have Flash 9 on their system.

Portfolio Design Book for Graphic Design and Multimedia Students

We, ( two colleagues and I) are embarking on the writing of a textbook on portfolio development for design students. The contract is already signed with a major publisher, we have an advance, and the clock is ticking on our 18 months unitl deadline! Observations that follow will be some of the rambling precursors to that text. I hope you find some of these pre-publication ruminations amusing or valuable. If that is the case, add a comment to the site. And if you have any experiences you would like to share, or a have a portfolio that you think would be of interest, let me know. We might be able to include it in the book.